![]() situation is not the fake news of another. The website will no longer be needed to complete the in-game DLC Campaign. The next step is to enter the code for the signal tracker on Delsins phone. Still, I like what SP is trying to do here with this free content. inFamous: Second Son Paper Trail Revision DecemEffective December 16, 2018, InFamous: Second Son’s Paper Trail DLC has been revised. Youll arrive at a car bomb crime scene where youre tasked at sneaking in to. The game was definitely shorter than I had anticipated, but probably because Sucker Punch cut down on a lot of the bloat (blast shards in particular) that were staples of the previous games. Part 3: Mission 1: Pick Up the Trail Go to the marker like usual and youll be prompted to chase Celia yet again. SS was never advertised- at least not that I'm aware of- as this vast open-world where I will have tons of things to do outside of the core experience, so I'm not going to complain about something it wasn't meant to be (as much as I would have liked to have a lot more side content). ![]() just drop it immediately and move on to things that you do like. If the slow rollout pace is bringing you down, maybe just move on to other things for a while and come back to it in a month or so and you ought to have a more sizable chunk to play through. Mission 1¶ Part 4 of the Paper Trail mission starts off like the other ones, with you having to give chase after Celia. Areas visited during main missions 1 Mobille command centre that needs to be destroyed during mission 1 (Welcome to Seattle). I get people wanting all of it in one place/platform, but then a lot of the investigating re: checking out different sites, etc. Key points of inFamous Second Son - Seattle: missions Starting points for main missions Areas visited during main missions Starting points for main missions 1 Starting point for mission 1 (Welcome to Seattle). I've got plenty of other things to play on my PS4 and it's nice to have something free that will have me dive into the game for a short while now that I've platinum'd it. I'm having fun with it precisely because it's presented in bite-sized chunks. I like the mythos it's trying to flesh out. It also would be nice if there was some kind of unique boss fight at the end. I still think there'll be a power payoff at the end of this DLC lest people really start bitching about this whole ARG thing being pointless. Welcome to Infamous Second Son, where players take control of Delsin Rowe, a young man with extraordinary powers living in a near-future Seattle. Something involving Curdun Cay might be interesting. Sucker Punch also confirmed that decision-making (Karma) mechanics will appear in this game, similar to the previous two Infamous games. It actually would make sense if they decided to use the standalone they are developing to put some of the other powers mentioned to use, good/evil upgrade tree and all.
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